![]() ![]() Arrows that are out of the Game world are now Removed properly to prevent Framerate to slowly decrease to zero.NPC immune to Telekinesis can't be grabbed using Telekinesis Spell when they are in ragdoll behavior.Removed an improper "use" flag on some wooden beams in "Gleam of a Cold Knife".Fixed the way some objectives were badly managed with the Pao Kai in the last chapter.Removed some dev button that could be found behind some walls in the Epilogue.Avoid user from being stuck in the walls while using the Rope Bow.GFX Detail level Option is now properly translated in the french version. ![]() Fixed a bug with some potions being destroyed on map spawn in the "Temple of the Spider" chapter.Fixed a bug where the giant spider was not spawned at all.Fixed inconsistency with the way Xana behaves during "City of the Flames" chapter events depending on player's choices.Avoid Rope Bow to disappear under the world surface before getting it.Saved Game system changed to the new Async System to prevent too much stuttering when the game is auto saving (if you're still experience problem, you may want to disable the Auto Save feature in the "Gameplay" options menu).Fixed additional stuttering problems, linked to Expression files being.If you still have trouble, please set GFX Detail to "Low".No More graphical glitch on GeForce FX cards equipping a Magic Weapon.No More graphical glitch on GeForce FX cards when player is being hit or is almost dead.No More graphical glitch on GeForce FX cards when player is under water.Fixed the black BINK playback problem with GeForce FX video cards.No More Crash on NPCs behead (that happened with the "head_link" error message)."High" could create an overload with some video card memory, so to offer more scalability, it has been renamed to "Very High" and the "High" option now offer "Medium" textures for the scenery but "High" textures for the NPCs. Added an intermediary "Texture" setting between "Medium" & "High".Re balanced NPCs strength & health on the second half of the game for all difficulty modes.Added a new "Hardcore" difficulty mode.Combat Difficulty has been raised for "Hard" mode. ![]()
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